![]() With it, I can now play the game perfectly o Rhindle wrote: Looks like the enhancement to AVP Gold linked by the OP has recently been updated. Or maybe I'm missing a key dll file or something? Reply 18 of 122, by Davros ![]() The music still doesn't play however, so I'm wondering if I'm missing another step where I need to add some kind of command parameter into the game's config file? (I'm thinking of the one saved in C:\Users\[username\\Documents\My Games\Aliens versus Predator\AliensVsPredator.cfg. (Each audio track inside the folder is then named the same.) I then saved a text file (titled "ogg_tracks") inside the folder that reads exactly like this: ![]() I have mine set up in a Music folder located in C:\Program Files (x86)\Fox\Aliens versus Predator. Has anyone had any luck converting the audio tracks on their original disc into ogg files to get the game's music to play? The directions aren't very clear on how to do this and I'm having some trouble. With it, I can now play the game perfectly on my laptop running Windows 7 64-bit. Looks like the enhancement to AVP Gold linked by the OP has recently been updated. I had to replay that section at least 30-40 times before I passed it. It didn't add anything to the game other than a lot of frustration at having to replay the same sections over and over and over and over.īack to AVP Gold, I remember a section of corridor in one marine level where the lights were flickering on and off and a literally endless number of aliens drop out of holes in the ceiling until you reach the other end. I had to replay some of the levels dozens of times. I only have one save left, do I use it before opening this big door or do I chance it and risk losing all the progress of the last dozen rooms I've cleared? If I do save, how do I know that I don't still have half the level ahead of me?Ī couple years ago, I played Spider-Man by Activision (which is buggy as hell on systems newer than it was designed for) and the game used checkpoints rather than allowing you to save. When that happens, I don't consider it fun to have to replay the entire level over again.Įven with limited saves, unless you've already played and failed the level several times over, you don't have any idea where or when to save. It's not that I consider myself a bad player, it's just that too many times you die for stupid reasons, like missing a jump, or not selecting the right weapon, or taking a wrong turn and getting trapped. The only thing I disliked about AVP Gold was the limited number of saves per level.Īw, that keeps the suspense up! Clearly, you haven't ever played the original unpatched notgold version which had no saves at all!įrankly, I hate games that don't allow in-level saving and I've passed up several games for that very reason. Any other ideas? Reply 1 of 122, by DosFreak I thought about using the version of Direct X on the disc but it won't let me install that one since the version already installed is newer. I also tried the source code update but it requires a newer version of Windows than 98. This appears to be random as no combination of settings has worked consistently. Sometimes I could load the missions, others it would crash to desktop. I tried different resolutions and color settings which allowed me to see the opening and menus. At first I didn't get any display at all and after pressing enter a few times it returned to the desktop. I tried different resolutions and color settings with the same result I disable intros in options and it still crashes after the difficulty is selected. Apparently the mission loading screen causes it to crashes to desktop. Next, I tried AVP in VPC 2007 running Windows 98. Second, I noticed during the Marine missions that the briefings which appear on monitors aren't playing leaving just the text from them. First the level descriptions overlap with the difficulty menu, or wind up even lower on the screen so it disappears off the bottom. I found a source code update here but it still isn't working right. At first the display was garbled and everything had trails reaching to the top left corner. I can't seem to get this game running properly on any of my systems.
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